Title  Description  Supervisors Status ↑
People Recognition in the Montreux Jazz Festival Archive Idea : Provide an automatic labelling of people in videos using face detection and visual tracking, with application to the Montreux ... Johann Paratte Finished  More
Object Classification using Depth Cameras Idea : tackle object classification tasks based on depth sensor input. Objectives : finding a way to extract meaningful 3D features experimenting ... Johann Paratte Finished  More
Robust Face Detection and Recognition using Depth Cameras Idea : achieve face recognition based on RGB-D cameras. Objectives : creation of a 3D dataset for the learning using RGB face ... Johann Paratte Finished  More
Learning with Hypergraphs In this project the student will inquiries hypergraphs and generalizes the spectral graph theory to this setting. This project is ... Nathanaël Perraudin Finished  More
Distance learning for smooth graph signals In this project, we study a new technique for distance learning on a graph. Traditional distance learning minimizes the distance ... Vassilis Kalofolias, Nathanaël Perraudin Finished  More
Movie Summary Using Dimensionality Reduction Idea : provide a meaningful visual summary of a video sequence in an entirely automatic way. Objectives : finding representative snapshots per ... Johann Paratte Finished  More
Stochastic processes on graphs In this project, we study how stochastic processes behave on graph. The main idea is to generate many random signals ... Nathanaël Perraudin, Olivier Lévêque Finished  More
Realtime Face Detection and Tracking on Mobile for Anonymization and Privacy Idea : provide selective anonymization of people on video and photographs using face detection and tracking on mobile devices. Objectives : achieve ... Johann Paratte Finished  More
Graph-based Image Inpainting Idea : use a patch-based graph of the image to address the inpainting problem for large missing chunks. Objectives : measure the ... Johann Paratte, Nathanaël Perraudin Finished  More
3D Scene Reconstruction from a Single Movie Idea : provide a scheme to automatically infer the 3D model of the static background in a scene from a single ... Johann Paratte Finished  More
Multi-view Stereo for 3D reconstruction Idea : use state-of-the-art projective geometry techniques to resolve the structure from motion problem and spatial calibration of cameras. Objectives : compute ... Johann Paratte Finished  More
Towards Sparse Scene Geometry Recovery Only Using Mobile Device Idea : recover the geometry of a scene using a mobile device camera with online on-device computation only. Objectives : achieve fast ... Johann Paratte Finished  More
Robust Visual Tracking Using Feature Selection Idea : provide a complete survey of the state-of-the-art algorithms for visual tracking and improve the best-performing algorithm using MLBP and ... Johann Paratte Finished  More
Audio Steganography using Convex Demixing Idea : design and implement a method to convey information on an audio stream using steganography with the use of convex ... Johann Paratte Finished  More
Manifold frame bounds for graph frames The goal of this project is to examinate the properties of a new objet that extends a graph kernel (or ... Johann Paratte, Nathanaël Perraudin, Daniel Kressner Finished  More
Creation and analysis of large social networks, an experiment on the Star Wars universe The goal of this project is to build a social network of the characters appearing in a finite corpus of ... Kirell Benzi, Benjamin Ricaud Finished  More
MNIST classification using deep learning This project consists in a smooth introduction to machine learning and particularly deep learning techniques. The student will first be ... Nauman Shahid, Nathanaël Perraudin Finished  More
Developpement of an active noise control umbrella SounDDot is a technology recently developed in the laboratory, providing highly directive sound-diffusion. It is based on an array of ... Romain Boulandet Finished  More
Psychoacoustic comparison of 3D audio rendering In fall 2016, the new building « Under One Roof » will open on the EPFL campus. In this building, an "innovation ... Finished  More
Energy harvesting using electroacoustic absorbers The electroacoustic absorber is an electroacoustic device allowing the control of the acoustic impedance of a loudspeaker diaphragm, in order ... Sami Karkar Finished  More
Binaural rendering of 3D audio environments on smartphones The rendering of 3D audio environments can be achieved by many means, such as 2D or 3D loudspeaker arrays, or ... Sami Karkar, Gilles André Courtois Finished  More
Electroacoustic absorption and Energy harvesting The electroacoustic absorber is an electroacoustic device allowing the control of the acoustic impedance of a loudspeaker diaphragm, in order ... Etienne Rivet Finished  More
Design and optimization of an electroacoustic absorber using multiple resonators The electroacoustic absorber is an electroacoustic device for controlling the acoustic impedance of a closed-box electrodynamic loudspeaker diaphragm, in order ... Etienne Rivet Finished  More
2D electroacoustic metasurface unit-cell Metamaterials are engineered materials with a sub-wavelength structure that enables extra-ordinary propagation and manipulation of waves. Current developments using electrodynamic ... Hussein Esfahlani Finished  More
Psychoacoustic evaluation of the influence of electroacoustic absorbers The electroacoustic absorber is an electroacoustic device for controlling the acoustic impedance of a closed-box electrodynamic loudspeaker diaphragm. Using a ... Etienne Rivet Finished  More